character_creation
Differences
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| character_creation [2020/08/29 16:11] – [Hit Points and Damage Taken] dungeonmaster | character_creation [2020/08/29 16:11] (current) – [Mana and Mana Used] dungeonmaster | ||
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| ===== Mana and Mana Used ===== | ===== Mana and Mana Used ===== | ||
| - | Mana is the amount of internal strength a character has. This is used to limit how often a character can use certain skills. | + | Mana is the amount of internal strength a character has. This is used to limit how often a character can use certain skills. Mana starts off at ten and increases at a rate of two per level. Because a character is considered to by fully rested at the beginning of a campaign, the Mana Used begins at zero. If a GM has started your character off at a level other than 1, your mana will increase to whatever is appropriate for your starting level. Otherwise your character will start with a 10 under Mana and a 0 under Mana Used. |
| ===== Movement ===== | ===== Movement ===== | ||
character_creation.1598717481.txt.gz · Last modified: by dungeonmaster
