defense
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| defense [2020/10/03 15:53] – dungeonmaster | defense [2020/10/03 15:53] (current) – dungeonmaster | ||
|---|---|---|---|
| Line 90: | Line 90: | ||
| So long as the defender remains within sight, the win-loss perception roll would not have to be rolled again until they managed to re-hide themselves, but the attacker would still have the -2 penalty until conditions improved. | So long as the defender remains within sight, the win-loss perception roll would not have to be rolled again until they managed to re-hide themselves, but the attacker would still have the -2 penalty until conditions improved. | ||
| - | ==== Dual Wielding ==== | + | ===== Dual Wielding |
| It's one thing to be able to wield a weapon. It requires an extra level of training to wield two weapons at the same time and in such a way as to be effective with both. The benefits of dual wielding are obvious--two attacks when a creature would generally only have one. But to do so effectively requires training, and without the training, the creature is less effective with both weapons. For more on dual wielding, see [[knowledge# | It's one thing to be able to wield a weapon. It requires an extra level of training to wield two weapons at the same time and in such a way as to be effective with both. The benefits of dual wielding are obvious--two attacks when a creature would generally only have one. But to do so effectively requires training, and without the training, the creature is less effective with both weapons. For more on dual wielding, see [[knowledge# | ||
defense.1601740416.txt.gz · Last modified: by dungeonmaster
