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elemental_defense_skills

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elemental_defense_skills [2019/08/23 15:27] – created dungeonmasterelemental_defense_skills [2019/12/28 17:23] (current) – removed dungeonmaster
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-===== Elemental ===== 
-^ Skill ^ Non-Proficient ^ Roll Type ^ Effect in a Nutshell ^ Mana? ^ 
-| [[defense_skills#burning_acid_resistance|Burning / Acid Resistance]] | Yes | Defense | Two dice per degree; imbue others based on general rules (touch, point to point, area of effect) | No; Per degree | 
-| [[defense_skills#burning_acid_resistance|Burning / Acid Resistance]] | Yes | Defense | Two dice per degree; imbue others based on general rules (touch, point to point, area of effect) | No; Per degree | 
-| [[defense_skills#electricity_resistance|Electricity Resistance]] | Yes | Defense | Two dice per degree; imbue others based on general rules (touch, point to point, area of effect) | No; Per degree | 
-| [[defense_skills#electricity_resistance|Electricity Resistance]] | Yes | Defense | Two dice per degree; imbue others based on general rules (touch, point to point, area of effect) | No; Per degree | 
-| [[defense_skills#freezing_resistance|Freezing Resistance]] | Yes | Defense | Two dice per degree; imbue others based on general rules (touch, point to point, area of effect) | No; Per degree | 
-| [[defense_skills#freezing_resistance|Freezing Resistance]] | Yes | Defense | Two dice per degree; imbue others based on general rules (touch, point to point, area of effect) | No; Per degree | 
-| [[defense_skills#poison_disease_resistance|Poison / Disease Resistance]] | Yes | Defense | Two dice per degree; imbue others based on general rules (touch, point to point, area of effect) | No; Per degree | 
-| [[defense_skills#poison_disease_resistance|Poison / Disease Resistance]] | Yes | Defense | Two dice per degree; imbue others based on general rules (touch, point to point, area of effect) | No; Per degree | 
-| [[defense_skills#redirecting_conduit|Redirecting Conduit]] | Yes | Skill | One projectile lightning (including arc) per degree per round | Per Redirection | 
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-==== Poison / Disease Resistance ==== 
-The defense against this type of attack is increased by two per skill degree with no mana cost. 
- 
-Based on genre, this resistance can be imbued on others or as a shield or forcefield with a cost of one mana per skill degree required. 
- 
-==== Freezing Resistance ==== 
-The defense against this type of attack is increased by two per skill degree with no mana cost. 
- 
-Based on genre, this resistance can be imbued on others or as a shield or forcefield with a cost of one mana per skill degree required. 
- 
-==== Burning / Acid Resistance ==== 
-The defense against this type of attack is increased by two per skill degree with no mana cost. 
- 
-Based on genre, this resistance can be imbued on others or as a shield or forcefield with a cost of one mana per skill degree required. 
- 
-==== Electricity Resistance ==== 
-The defense against this type of attack is increased by two per skill degree with no mana cost. 
- 
-Based on genre, this resistance can be imbued on others or as a shield or forcefield with a cost of one mana per skill degree required. 
- 
-==== Redirecting Conduit ==== 
-Using a defensive action, a user with the redirecting conduit skill can redirect one electrical attack per skill degree per round to an ally or opponent of their choice except for the one from whom they are receiving the electrical attack. The conduit won’t have to roll any of their own defense dice, but rather the new defender will be defending against the electrical attacker. This requires one mana point. 
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elemental_defense_skills.1566574045.txt.gz · Last modified: by dungeonmaster