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encumbrance [2019/08/31 20:09] – [Encumbrance] dungeonmasterencumbrance [2020/01/05 21:14] (current) – dungeonmaster
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 In its basic form, encumbrance equates to limiting what a character can carry. In real life and in many RPGs, this is related to adding up the weight of items compared with the strength of a character to decide how weighed down a character might be by what they are packing around. With trading in and out of items before, during, and after an adventure, this means adding and re-adding weights all the time. Dice Mob simplifies this to something easier and, in many ways, more enjoyable and rewarding. In its basic form, encumbrance equates to limiting what a character can carry. In real life and in many RPGs, this is related to adding up the weight of items compared with the strength of a character to decide how weighed down a character might be by what they are packing around. With trading in and out of items before, during, and after an adventure, this means adding and re-adding weights all the time. Dice Mob simplifies this to something easier and, in many ways, more enjoyable and rewarding.
  
-Characters are only allowed ten items during a campaign and anything over and above that limit require a character to trade out the items for the ones obtained from looting monster’s bodies or treasure hoards.+Characters are only allowed **ten** encumbrance during a campaign and anything over and above that limit require a character to trade out the items for the ones obtained from looting monster’s bodies or treasure hoards. (Ten encumbrance generally translates to ten items, but in some cases some items are heavier and require two "slots".)
  
 That’s it. That’s it.
encumbrance.1567282187.txt.gz · Last modified: by dungeonmaster