encumbrance
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| encumbrance [2019/08/31 20:09] – [Encumbrance] dungeonmaster | encumbrance [2020/01/05 21:14] (current) – dungeonmaster | ||
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| In its basic form, encumbrance equates to limiting what a character can carry. In real life and in many RPGs, this is related to adding up the weight of items compared with the strength of a character to decide how weighed down a character might be by what they are packing around. With trading in and out of items before, during, and after an adventure, this means adding and re-adding weights all the time. Dice Mob simplifies this to something easier and, in many ways, more enjoyable and rewarding. | In its basic form, encumbrance equates to limiting what a character can carry. In real life and in many RPGs, this is related to adding up the weight of items compared with the strength of a character to decide how weighed down a character might be by what they are packing around. With trading in and out of items before, during, and after an adventure, this means adding and re-adding weights all the time. Dice Mob simplifies this to something easier and, in many ways, more enjoyable and rewarding. | ||
| - | Characters are only allowed ten items during a campaign and anything over and above that limit require a character to trade out the items for the ones obtained from looting monster’s bodies or treasure hoards. | + | Characters are only allowed |
| That’s it. | That’s it. | ||
encumbrance.1567282187.txt.gz · Last modified: by dungeonmaster
