martial_arts
Differences
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| martial_arts [2019/12/30 06:00] – dungeonmaster | martial_arts [2020/09/02 04:51] (current) – dungeonmaster | ||
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| ===== Basic Abilities ===== | ===== Basic Abilities ===== | ||
| - | ^ Climbing | + | ^ Meditation |
| - | ^ Falling | Characters take no damage from falling. | | + | |
| ===== Disciplines ===== | ===== Disciplines ===== | ||
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| ==== Blindfighting ==== | ==== Blindfighting ==== | ||
| - | Characters can fight blind, of course, but not without a severe penalty. A non-proficient blindfighter would receive a penalty of four dice. | + | Characters can fight while blind or partially blind against invisible or partially invisible opponents |
| Instead of following the standard dice put towards the blindfighting ability, the degrees based on those dice are used exclusively. (i.e. there is no benefit to putting two dice toward blindfighting except that it gets a character closer to second-degree) | Instead of following the standard dice put towards the blindfighting ability, the degrees based on those dice are used exclusively. (i.e. there is no benefit to putting two dice toward blindfighting except that it gets a character closer to second-degree) | ||
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| A first-degree blindfighter would fight at only a -2 dice penalty. At second degree, a one die penalty. At third degree, they fight as well blind as they do being able to see. And at fourth degree and beyond, they can take advantage of an opponent' | A first-degree blindfighter would fight at only a -2 dice penalty. At second degree, a one die penalty. At third degree, they fight as well blind as they do being able to see. And at fourth degree and beyond, they can take advantage of an opponent' | ||
| - | ^ Degree ^ Dice ^ | + | ^ Degree ^ Attacking Hidden Opponents ^ Attacking Partially Hidden Opponents |
| - | | Non-Proficient | -4 | | + | | Non-Proficient | -4 | -2 | |
| - | | First | -2 | | + | | First | -2 | -1 | |
| - | | Second | -1 | | + | | Second | -1 | 0 | |
| - | | Third | 0 | | + | | Third | 0 | 0 | |
| - | | Fourth | +2 | | + | | Fourth |
| - | | Fifth | +4 | | + | | Fifth | +4 | +4 | |
| ==== Evasion ==== | ==== Evasion ==== | ||
| - | If the character announces at the beginning | + | Dodges are now performed as bonus actions and the degree dice of evasion are added to the defensive |
| ==== Light Step ==== | ==== Light Step ==== | ||
martial_arts.1577685625.txt.gz · Last modified: by dungeonmaster
