martial_arts
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| martial_arts [2020/08/20 16:12] – [Blindfighting] dungeonmaster | martial_arts [2020/09/02 04:51] (current) – dungeonmaster | ||
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| ===== Basic Abilities ===== | ===== Basic Abilities ===== | ||
| - | ^ Climbing | + | ^ Meditation |
| - | ^ Falling | Characters take no damage from falling. | | + | |
| ===== Disciplines ===== | ===== Disciplines ===== | ||
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| ==== Blindfighting ==== | ==== Blindfighting ==== | ||
| - | Characters can fight while blind or partially blind against invisible or partially invisible opponents without a severe penalty. A non-proficient blindfighter would receive a penalty of four dice against invisible opponents and two dice for partially invisible opponents. See the section | + | Characters can fight while blind or partially blind against invisible or partially invisible opponents without a severe penalty. A non-proficient blindfighter would receive a penalty of four dice against invisible opponents and two dice for partially invisible opponents. See the sections |
| Instead of following the standard dice put towards the blindfighting ability, the degrees based on those dice are used exclusively. (i.e. there is no benefit to putting two dice toward blindfighting except that it gets a character closer to second-degree) | Instead of following the standard dice put towards the blindfighting ability, the degrees based on those dice are used exclusively. (i.e. there is no benefit to putting two dice toward blindfighting except that it gets a character closer to second-degree) | ||
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| ==== Evasion ==== | ==== Evasion ==== | ||
| - | If the character announces at the beginning | + | Dodges are now performed as bonus actions and the degree dice of evasion are added to the defensive |
| ==== Light Step ==== | ==== Light Step ==== | ||
martial_arts.1597939962.txt.gz · Last modified: by dungeonmaster
