offense
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| - | [[start|Dice Mob Home]] > [[dice_mob_rules|Dice Mob Rules]] > [[skills|Skills]] | ||
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| - | ====== Offense ====== | ||
| - | In Dice Mob, offense is used in a very generic way to describe the use of a skill or item against an opponent. Offensive actions could involve an attack with a sword or a crossbow, but they also include trying to persuade someone to do something or beating an opponent in a friendly arm wrestling competition. For simplicity' | ||
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| - | Offense has both the " | ||
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| - | Suffice it to say that offenses can't be improved directly with Skill Points, can only be performed with Combat Actions (unless otherwise specified), and will be mentioned here and there throughout the manual mostly in relation to the skills and items which perform offensive actions toward others. | ||
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| - | Offensive actions aren't always of one type. A poisoned dagger could cause both piercing and poison damage. A flaming torch could be used as a weapon to cause both blunt and burning damage. Magical items can often cause multiple types of damage as well. This will be treated much more under defense, but the short of it is that each of these attack types are defended against individually and sometimes the failure of one type of attack could mean that the other attack also fails. As an example, a poisoned dagger that failed to penetrate the skin could not cause poison damage. | ||
offense.1578251801.txt.gz · Last modified: by dungeonmaster
