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personal_defense_skills [2019/08/30 18:31] – dungeonmasterpersonal_defense_skills [2019/12/28 17:24] (current) – removed dungeonmaster
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-[[start|Dice Mob Home]] > [[dice_mob_rules|Dice Mob Rules]] > [[specific_rules_skills|Specific Rules of Skills and Magic]] > [[defense_skills|Defense Skills]] 
  
-====== Personal Defense Skills ====== 
-Personal defense skills are somewhat of a catch-all defending against attacks to a character's person without being damaging attacks against them (which are covered under force defense or elemental defense) or attacks against their mind (which are covered under mental defense). These include attacks against a character's personal space (like pickpocketing) as well as attacks against the character as they define themselves (including changing their size, shape, etc). 
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-^ Skill ^ Non-Proficient ^ Dice Type ^ Effect in a Nutshell ^ Mana? ^ 
-| [[defense_skills#personal_resistance|Personal Resistance]] | Yes | Standard Defense Roll | Automatic advantages to the character themselves | No | 
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-===== Personal Resistance ===== 
-Personal resistance is a characters natural ability to recognize and resist when someone is invading their person or personal belongings. There is no requirement for mana or a defensive action to perform this skill. Increases in this resistance can remain generic or a player can attribute or explain the character's increase however they wish. 
personal_defense_skills.1567189896.txt.gz · Last modified: by dungeonmaster