professions_agriculture
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| professions_agriculture [2020/09/06 15:36] – [Beekeeper] dungeonmaster | professions_agriculture [2020/09/13 15:48] (current) – [Hunter] dungeonmaster | ||
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| ===== Animal Trainer ===== | ===== Animal Trainer ===== | ||
| - | An animal trainer is one who domesticates animals. It usually requires equal amounts of patience, respect, and love for the animals being trained. If desired, animal trainers already have an animal trained for hunting or performing acts of stealth or they can choose one at any time between adventures. | + | An animal trainer is one who domesticates animals. It usually requires equal amounts of patience, respect, and love for the animals being trained. If desired, animal trainers already have an animal trained for hunting or performing acts of stealth or they can choose one at any time between adventures. If their animal dies, they are automatically considered to get a new one before the next adventure. |
| | Offensive Skill | None | | | Offensive Skill | None | | ||
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| This profession consists of anything necessary for keeping bees and harvesting the honey. For the purposes of Dice Mob, they also have a good understanding of the plants and herbs, especially when it comes to how it would affect bees and honey. They also have a decent understanding of insects and other bugs. Their bodies have developed a resistance to poisons from having been stung. They usually have a small jar of high quality honey on them (which can be used for whatever inventive uses a jar of honey might be used for) with no encumbrance restrictions. | This profession consists of anything necessary for keeping bees and harvesting the honey. For the purposes of Dice Mob, they also have a good understanding of the plants and herbs, especially when it comes to how it would affect bees and honey. They also have a decent understanding of insects and other bugs. Their bodies have developed a resistance to poisons from having been stung. They usually have a small jar of high quality honey on them (which can be used for whatever inventive uses a jar of honey might be used for) with no encumbrance restrictions. | ||
| - | Note: Unlike other apprentice professions, | + | **Note:** Unlike other apprentice professions, |
| | Offensive Skill | None | | | Offensive Skill | None | | ||
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| ===== Falconer ===== | ===== Falconer ===== | ||
| - | Falconers train birds of prey to hunt other birds for food. Like hunters, they generally have good perception and good knowledge of the wilderness they range looking for food. For the purpose of Dice Mob, falconers automatically have a trained hunting bird of prey. (A child cannot apprentice as a falconer. Generally they apprentice as either apprentice hunters or apprentice animal handlers.) | + | Falconers train birds of prey to hunt other birds for food. Like hunters, they generally have good perception and good knowledge of the wilderness they range looking for food. For the purpose of Dice Mob, falconers automatically have a trained hunting bird of prey. If their animal dies, they are automatically considered to get a new one before the next adventure. |
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| + | **Note: | ||
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| | Attributes | Perception, Stealth, Persuasion, Insight | | | Attributes | Perception, Stealth, Persuasion, Insight | | ||
| - | | Knowledge | Wild Animals, Hunting, Wilderness| | + | | Knowledge | Survival, Wilderness |
| ===== Farmer ===== | ===== Farmer ===== | ||
| - | Farmers are generally healthy, strong, and hard-working. They have a keen eye to keep track of their fields and the animals in their care. They also generally have a good sense of when good and bad weather is on its way. Because they are outside during both the hot and cold months, they have grown some resistance to hot and cold weather. | + | Farmers are generally healthy, strong, and hard-working. They have a keen eye to keep track of their fields and the animals in their care. They also generally have a good sense of when good and bad weather is on its way. Because they are outside during both the hot and cold months, they have grown some resistance to hot and cold weather. |
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | Burning/ | | Defensive Skill | Burning/ | ||
| | Attributes | Stamina, Strength, Perception | | | Attributes | Stamina, Strength, Perception | | ||
| - | | Knowledge | Domestic Animals, Weather, Plants and Herbs | | + | | Knowledge | Survival |
| ===== Fisherman ===== | ===== Fisherman ===== | ||
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| | Defensive Skill | Freezing, Burning/ | | Defensive Skill | Freezing, Burning/ | ||
| | Attributes | Perception, Dexterity | | | Attributes | Perception, Dexterity | | ||
| - | | Knowledge | Fishing, Knots, Hunting and Snaring, Swimming | + | | Knowledge | Survival, Aquatic Survival (Second Degree) |
| ==== Freshwater Fishermen ==== | ==== Freshwater Fishermen ==== | ||
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| | Defensive Skill | None | | | Defensive Skill | None | | ||
| | Attributes | Perception*2, | | Attributes | Perception*2, | ||
| - | | Knowledge | Fishing, Knots, Wilderness | | + | | Knowledge | Survival, Wilderness |
| ==== Oyster Divers ==== | ==== Oyster Divers ==== | ||
| - | Oyster Divers are strong individuals who can hold their breaths for long periods of time while they search at the bottom of a shallow cove for oysters to eat and pearls to sell. Because they generally only search for pearls in warm oceans, their resistance to the elements is only for the sun beating down on them. | + | Oyster Divers are strong individuals who can hold their breaths for long periods of time while they search at the bottom of a shallow cove for oysters to eat and pearls to sell. Because they generally only search for pearls in warm oceans, their resistance to the elements is only for the sun beating down on them. They can accurately appraise the worth of pearls. They can hold their breath for one minute per die of stamina instead of the standard thirty seconds. |
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | Burning/ | | Defensive Skill | Burning/ | ||
| | Attributes | Perception, Stamina, Speed | | | Attributes | Perception, Stamina, Speed | | ||
| - | | Knowledge | Holding Breath, Sailing, Appraisal, Swimming | + | | Knowledge | Survival, Aquatic Survival |
| ==== Saltwater Fisherman ==== | ==== Saltwater Fisherman ==== | ||
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| | Defensive Skill | Freezing, Burning/ | | Defensive Skill | Freezing, Burning/ | ||
| | Attributes | Stamina, Strength, Dexterity | | | Attributes | Stamina, Strength, Dexterity | | ||
| - | | Knowledge | Fishing, Knots, Sailing, Weather, Swimming | + | | Knowledge | Survival, Aquatic Survival |
| ==== Whalers ==== | ==== Whalers ==== | ||
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| | Defensive Skill | Freezing*2, Burning/ | | Defensive Skill | Freezing*2, Burning/ | ||
| | Attributes | Perception, Strength, Stamina, Insight-1 | | | Attributes | Perception, Strength, Stamina, Insight-1 | | ||
| - | | Knowledge | Fishing, Sailing, Weather, Swimming | + | | Knowledge | Survival, Aquatic Survival (Second Degree) |
| ==== Apprentice Fisherman (Child) ==== | ==== Apprentice Fisherman (Child) ==== | ||
| - | Unlike other agricultural apprentice professions, | + | Unlike other agricultural apprentice professions, |
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| | Attributes | Perception | | | Attributes | Perception | | ||
| - | | Knowledge | Fishing | + | | Knowledge | None | |
| ===== Herdsman ===== | ===== Herdsman ===== | ||
| - | Whether they' | + | Whether they' |
| | Offensive Skill | Weapon Proficiency + Blunt Ranged | | | Offensive Skill | Weapon Proficiency + Blunt Ranged | | ||
| | Defensive Skill | Burning/ | | Defensive Skill | Burning/ | ||
| | Attributes | Stamina, Perception*2 | | | Attributes | Stamina, Perception*2 | | ||
| - | | Knowledge | Domestic Animals, Weather, Riding | + | | Knowledge | Survival |
| ===== Hunter ===== | ===== Hunter ===== | ||
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| | Defensive Skill | Freezing | | | Defensive Skill | Freezing | | ||
| | Attributes | Stamina, Perception, Stealth | | | Attributes | Stamina, Perception, Stealth | | ||
| - | | Knowledge | Ambush, Hunting and Snaring, Wild Animals, Wilderness | | + | | Knowledge | Survival, Wilderness |
| ===== Survivalist ===== | ===== Survivalist ===== | ||
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| | Defensive Skill | Freezing, Burning/ | | Defensive Skill | Freezing, Burning/ | ||
| | Attributes | Stamina, Perception | | | Attributes | Stamina, Perception | | ||
| - | | Knowledge | Hunting and Snaring, Wild Animals, Wilderness, Plants and Herbs, Weather, Fishing | + | | Knowledge | Survival, Wilderness |
| ===== Trapper ===== | ===== Trapper ===== | ||
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| | Defensive Skill | Freezing*2 | | | Defensive Skill | Freezing*2 | | ||
| | Attributes | Stamina, Perception*2, | | Attributes | Stamina, Perception*2, | ||
| - | | Knowledge | Hunting and Snaring, Wild Animals, Wilderness | + | | Knowledge | Survival, Arctic Survival (Second) |
| ===== Agricultural Laborer (child) ===== | ===== Agricultural Laborer (child) ===== | ||
professions_agriculture.1599406564.txt.gz · Last modified: by dungeonmaster
