professions_entertainer
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| professions_entertainer [2019/12/15 17:36] – [Acrobat] dungeonmaster | professions_entertainer [2020/08/31 17:46] (current) – [Acrobat] dungeonmaster | ||
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| - | [[start|Dice Mob Home]] > [[dice_mob_rules|Dice Mob Rules]] > [[skills|Skills]] > [[professions|Professions]] | + | [[start|Dice Mob Home]] > [[dice_mob_rules|Dice Mob Rules]] > [[professions|Professions]] |
| ===== Entertainer ===== | ===== Entertainer ===== | ||
| Line 5: | Line 5: | ||
| Entertainers include all varieties of strong, agile, talented, and/or charismatic individuals who use their talents to bring happiness to those watching them in the hopes of being rewarded, usually monetarily. | Entertainers include all varieties of strong, agile, talented, and/or charismatic individuals who use their talents to bring happiness to those watching them in the hopes of being rewarded, usually monetarily. | ||
| + | ==== Acrobat ==== | ||
| + | |||
| + | Acrobats are fast, strong, agile, and keep themselves so through hard work and concentration. They are generally very perceptive of the environment they are used to, but not necessarily as perceptive in environments they aren' | ||
| + | |||
| + | | Offensive Skill | None | | ||
| + | | Defensive Skill | None | | ||
| + | | Attributes | Perception, Strength, Speed*2, Dexterity*3 | | ||
| + | | Knowledge | Acrobatics ((if minimum prerequisites are met)) | | ||
| ==== Bard ==== | ==== Bard ==== | ||
| Line 13: | Line 21: | ||
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| - | | Attributes | Insight, | + | | Attributes | Insight, |
| - | | Knowledge | Literate, | + | | Knowledge | Reading / Writing, History, Politics, Music, Musical Instruments | |
| - | | Special Abilities | None | | + | |
| + | ==== Jester ==== | ||
| - | ==== Musician ==== | + | The jester is a clown and acrobat who generally performs for royalty. They are generally very insightful when it comes to understanding and entertaining their audience. They are generally quick and agile, but they aren't often as strong |
| - | + | ||
| - | Musicians can be singers as well as adept at one or more musical instruments. For the purpose of DiceMob, we'll assume both. They might perform in bizarres, taverns, or even in front of royalty. | + | |
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| - | | Attributes | Insight, | + | | Attributes | Insight*2, Persuasion, Dexterity |
| - | | Knowledge | Music, Musical Instrument(s) | | + | | Knowledge | Acrobatics |
| - | | Special Abilities | None | | + | |
| - | ==== Jester | + | ==== Juggler |
| - | The jester is a clown and acrobat who generally performs for royalty. They are generally very insightful when it comes to understanding | + | Jugglers |
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| - | | Defensive Skill | All Melee (Acrobatics) | + | | Defensive Skill | None | |
| - | | Attributes | Insight, Performance, Persuasion, Coordination | + | | Attributes | Persuasion, Dexterity*3, Speed | |
| - | | Knowledge | Politics | | + | | Knowledge | Juggling ((if minimum prerequisites are met)) | |
| - | | Special Abilities | Acrobatics | + | |
| + | ==== Magical Illusionist ==== | ||
| - | ==== Juggler ==== | + | The magical illusionist relies on actual magic rather than sleight-of-hand to trick and wow their audience. |
| - | Jugglers are quick and coordinated with their hands, able to do amazing feats to keep their audiences entertained. | + | | Offensive Skill | None | |
| + | | Defensive Skill | Cognitive | | ||
| + | | Attributes | Persuasion*2 | | ||
| + | | Knowledge | Arcane Knowledge + Illusions | | ||
| + | |||
| + | ==== Mentalist ==== | ||
| + | |||
| + | The mentalist is a Psionic illusionist. They rely on their mental abilities | ||
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| - | | Defensive Skill | All Ranged (Juggling) | + | | Defensive Skill | Cognitive*2 |
| - | | Attributes | Performance, | + | | Attributes | None | |
| - | | Knowledge | None | | + | | Knowledge | Psionics + Illusions |
| - | | Special Abilities | Juggling | + | |
| + | ==== Musician ==== | ||
| - | ==== Troubadour ==== | + | Musicians can be singers as well as adept at one or more musical instruments. For the purpose of DiceMob, we'll assume both. They might perform in bizarres, taverns, or even in front of royalty. |
| - | The troubadour is a lot like a bard, except that they're less of a musician | + | | Offensive Skill | None | |
| + | | Defensive Skill | Emotional | | ||
| + | | Attributes | Insight, Persuasion*2, | ||
| + | | Knowledge | Music, Musical Instruments | | ||
| + | |||
| + | ==== Street Illusionist ==== | ||
| + | |||
| + | The illusionist use sleight of hand and disguise to trick an audience into believing what they really aren't seeing. They are quick, with nimble fingers | ||
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| - | | Attributes | Insight, Performance, Persuasion | + | | Attributes | Persuasion, Dexterity*4, Stealth*3 |
| - | | Knowledge | Literate, Writing, History, Politics | | + | | Knowledge | Sleight-of-Hand Illusions ((if minimum prerequisites are met)) | |
| - | | Special Abilities | None | | + | |
| + | ==== Strongman ==== | ||
| - | ==== Acrobat ==== | + | The strong |
| - | + | ||
| - | Acrobats are fast, strong, agile, | + | |
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| - | | Defensive Skill | Mental, All Melee (Acrobatics), All Ranged | + | | Defensive Skill | Melee Blunt*2, Ranged |
| - | | Attributes | Performance, Strength, Speed | | + | | Attributes | Persuasion, Strength*3 | |
| | Knowledge | None | | | Knowledge | None | | ||
| - | | Special Abilities | Acrobatics, Dual Wielding | | ||
| + | ==== Troubadour ==== | ||
| - | ==== Strongman ==== | + | The troubadour is a lot like a bard, except that they' |
| - | Automatic | + | | Offensive |
| + | | Defensive Skill | None | | ||
| + | | Attributes | Insight, Persuasion*2 | | ||
| + | | Knowledge | Reading / Writing, History, Literature, Politics | | ||
| - | Knowledge: | + | ==== Child Entertainer (Child) ==== |
| - | ==== Illusionist ==== | + | Child entertainers aren't just helpers to the adults. They' |
| - | Automatic | + | | Offensive |
| + | | Defensive Skill | None | | ||
| + | | Attributes | Persuasion, Dexterity | | ||
| + | | Knowledge | Music | | ||
| - | Knowledge: Non-Magical Illusions | ||
professions_entertainer.1576431413.txt.gz · Last modified: by dungeonmaster
