professions_government
Differences
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| professions_government [2019/12/26 15:59] – dungeonmaster | professions_government [2020/08/31 17:50] (current) – dungeonmaster | ||
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| Throughout history, there have been a variety of different governments from monarchies to republics and from societies ruled over by warlords or tribal leaders to true democracies where everyone in the village had a voice. And then there were the people beneath them, those involved with writing down the laws of the leaders, executing them, and interpreting them in a court of law. | Throughout history, there have been a variety of different governments from monarchies to republics and from societies ruled over by warlords or tribal leaders to true democracies where everyone in the village had a voice. And then there were the people beneath them, those involved with writing down the laws of the leaders, executing them, and interpreting them in a court of law. | ||
| - | ==== Royalty | + | ==== City Guard ==== |
| - | This is generally | + | Where constables tend to be more persuasive in their approach to getting answers, the city guard is generally |
| - | | Offensive Skill | None | | + | | Offensive Skill | Weapon Proficiency + One Melee (chosen by the Player) + Piercing Ranged |
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| - | | Attributes | Persuasion, | + | | Attributes | Persuasion, |
| - | | Knowledge | Reading / Writing, | + | | Knowledge | Law | |
| - | | Special Abilities | None | | + | |
| - | ==== Politician | + | ==== Clerk ==== |
| - | Unlike | + | Clerks work for royalty, politicians, or courts to write down laws and findings |
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| - | | Defensive Skill | None | | + | | Defensive Skill | Cognitive |
| - | | Attributes | Persuasion, Insight | | + | | Attributes | Perception, Insight | |
| - | | Knowledge | Reading / Writing, Law, Politics | | + | | Knowledge | Reading / Writing, Law, Diplomacy, History |
| - | | Special Abilities | Call in Favors | + | |
| - | ==== Clerk ==== | + | ==== Constable |
| - | Clerks work for royalty, politicians, | + | Constables investigate crimes |
| - | | Offensive Skill | None | | + | | Offensive Skill | Weapon Proficiency + One Melee (chosen by the Player) |
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| - | | Attributes | Perception, Insight | | + | | Attributes | Perception, Insight, Persuasion*2 |
| - | | Knowledge | Reading / Writing, Law, Politics, History | | + | | Knowledge | Urban, Law, Reading/ |
| - | | Special Abilities | None | | + | |
| ==== Judge ==== | ==== Judge ==== | ||
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| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | Cognitive, Emotional | | | Defensive Skill | Cognitive, Emotional | | ||
| - | | Attributes | Insight, | + | | Attributes | Insight*2, Persuasion |
| | Knowledge | Reading / Writing, Law | | | Knowledge | Reading / Writing, Law | | ||
| - | | Special Abilities | None | | ||
| ==== Lawyer ==== | ==== Lawyer ==== | ||
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| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | Cognitive, Emotional | | | Defensive Skill | Cognitive, Emotional | | ||
| - | | Attributes | Persuasion, Insight | | + | | Attributes | Persuasion, Insight, Perception |
| | Knowledge | Reading / Writing, Law | | | Knowledge | Reading / Writing, Law | | ||
| - | | Special Abilities | None | | ||
| - | ==== Constable | + | ==== Politician |
| - | Constables investigate crimes and try to bring criminals to justice. They have generally | + | Unlike royalty, who generally inherit their positions through marriage or bloodlines, politicians are generally appointed or elected. Except in remote tribal situations, politicians are generally |
| - | | Offensive Skill | One Melee chosen by the Player | + | | Offensive Skill | None | |
| - | | Defensive Skill | None | | + | | Defensive Skill | Emotional |
| - | | Attributes | Perception, Insight, Intimidation, | + | | Attributes | Persuasion, Insight*2 | |
| - | | Knowledge | Urban, Law, Literate | | + | | Knowledge | Reading / Writing, Law, Diplomacy, Call in Favor | |
| - | | Special Abilities | None | | + | |
| - | ==== City Guard ==== | + | ==== Royalty |
| - | Where constables tend to be more persuasive in their approach to getting answers, the city guard is generally | + | This is generally |
| - | | Offensive Skill | One Melee chosen by the Player, Piercing Ranged | + | | Offensive Skill | None | |
| - | | Defensive Skill | None | | + | | Defensive Skill | Emotional |
| - | | Attributes | Intimidation, Perception, Strength | + | | Attributes | Persuasion*2, Insight |
| - | | Knowledge | Law | | + | | Knowledge | Reading / Writing, |
| - | | Special Abilities | None | | + | |
| ==== Young Royalty (child) ==== | ==== Young Royalty (child) ==== | ||
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| The children of monarchs are generally taught the essentials for allowing them to one day take over the kingdom. Depending on the parents, their gender, and the type of realm in which they live, they might have been taught some hand-to-hand combat. | The children of monarchs are generally taught the essentials for allowing them to one day take over the kingdom. Depending on the parents, their gender, and the type of realm in which they live, they might have been taught some hand-to-hand combat. | ||
| - | | Offensive Skill | One Melee or Ranged chosen by the Player | | + | | Offensive Skill | Proficiency + One Melee or Ranged |
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| | Attributes | None | | | Attributes | None | | ||
| - | | Knowledge | Reading / Writing, | + | | Knowledge | Reading / Writing, |
| - | | Special Abilities | None | | + | |
professions_government.1577375952.txt.gz · Last modified: by dungeonmaster
