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professions_military [2019/12/26 17:14] – dungeonmasterprofessions_military [2020/08/31 17:53] (current) – dungeonmaster
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 ===== Military ===== ===== Military =====
  
-==== Infantry ====+==== Archer ====
  
-Soldiers trained to fight on the ground.+Archers are soldiers trained specifically with bows or crossbows. They are usually the first to attack in battle, shooting arrows at advancing troops either from behind the infantry or from the parapets and castle walls.
  
-| Offensive Skill | Any three general melee or ranged (piercing, slashing, or blunt) chosen by player | +| Offensive Skill | Weapon Proficiency + Ranged Piercing*3 | 
-| Defensive Skill | Slashing, Piercing, Blunt |  +| Defensive Skill | None |  
-| Attributes | Strength, Stamina |+| Attributes | Stamina, Dexterity*3 |
 | Knowledge | Military Tactics | | Knowledge | Military Tactics |
-| Special Abilities | None |+ 
 +==== Berserker (Exclusive) ==== 
 + 
 +Berserkers are soldiers from certain tribes that can go berserk, shedding all defense to gain more attacks. See [[special_abilities#berserking|berserking]] for more information. Because they are raised in the culture and are simply considered berserkers, they have no additional professions other than that of berserker. 
 + 
 +| Offensive Skill | Weapon Proficiency + Slashing Melee + Blunt Melee | 
 +| Defensive Skill | Slashing, Piercing, Blunt |  
 +| Attributes | Strength, Stamina*2, Speed | 
 +| Knowledge | None | 
 +| Special Abilities | Berserking |
  
 ==== Cavalry ==== ==== Cavalry ====
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 Soldiers trained to fight while mounted. Soldiers trained to fight while mounted.
  
-| Offensive Skill | Any three general melee or ranged (piercing, slashing, or blunt) chosen by player |+| Offensive Skill | Weapon Proficiency + any three specific melee or ranged (i.e. blunt, slashing, piercing) or pole-arm chosen by player |
 | Defensive Skill | Piercing |  | Defensive Skill | Piercing | 
-| Attributes | Strength, Stamina, Coordination |+| Attributes | Stamina, Dexterity |
 | Knowledge | Military Tactics, Riding | | Knowledge | Military Tactics, Riding |
-| Special Abilities | None | 
  
-==== Sapper ====+==== Infantry ====
  
-Sappers are trained to bring down walls by finding weak points in their structure.+Soldiers trained to fight on the ground.
  
-| Offensive Skill | Any general melee (piercing, slashing, or blunt) chosen by player | +| Offensive Skill | Weapon Proficiency + any three general melee or ranged (i.e. piercing, slashing, or blunt) or pole-arm chosen by player | 
-| Defensive Skill | None | +| Defensive Skill | Slashing, Piercing, Blunt | 
 | Attributes | Strength, Stamina | | Attributes | Strength, Stamina |
-| Knowledge | Military Tactics, Architecture | 
-| Special Abilities | None | 
- 
-==== Archer ==== 
- 
-Archers are soldiers trained specifically with bows or crossbows. 
- 
-| Offensive Skill | Ranged Piercing*2 | 
-| Defensive Skill | None |  
-| Attributes | Strength, Stamina, Coordination | 
 | Knowledge | Military Tactics | | Knowledge | Military Tactics |
-| Special Abilities | None | 
  
 ==== Officer ==== ==== Officer ====
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 Officers lead soldiers into battle. Officers lead soldiers into battle.
  
-| Offensive Skill | Any three general melee or ranged (piercing, slashing, or blunt) chosen by player |+| Offensive Skill | Weapon Proficiency + any three general melee or ranged (i.e. piercing, slashing, or blunt) or pole-arm chosen by player |
 | Defensive Skill | None |  | Defensive Skill | None | 
-| Attributes | Stamina, Intimidation, Persuasion, Insight | +| Attributes | Persuasion, Insight | 
-| Knowledge | Military Tactics | +| Knowledge | Military Tactics, Call in Favor |
-| Special Abilities | None |+
  
-==== Scout ====+==== Sapper ====
  
-Scouts are soldiers trained to scout out enemy targets or enemy encampments and bring the information back for use by the officers.+Sappers are trained to bring down walls by finding weak points in their structure.
  
-| Offensive Skill | Any two general melee or ranged (piercing, slashing, or blunt) chosen by player |+| Offensive Skill | Weapon Proficiency + any general melee (i.e. piercing, slashing, or blunt) chosen by player |
 | Defensive Skill | None |  | Defensive Skill | None | 
-| Attributes | Stamina, Speed*2, Perception | +| Attributes | Strength, Stamina, Speed, Stealth | 
-| Knowledge | Military Tactics | +| Knowledge | Military Tactics, Architecture |
-| Special Abilities | None |+
  
-==== Spy ====+==== Scout ====
  
-Spies are scouts trained for infiltration of an enemy encampment to get better information than a scout might be able to get.+Scouts are soldiers trained to scout out enemy targets or enemy encampments and bring the information back for use by the officers.
  
-| Offensive Skill | Any one general melee (piercing, slashing, or blunt) chosen by the player |+| Offensive Skill | Weapon Proficiency + any two general melee or ranged (i.e. piercing, slashing, or blunt) chosen by player |
 | Defensive Skill | None |  | Defensive Skill | None | 
-| Attributes | Stealth*2, Insight, Perception |+| Attributes | Stamina*2, Speed*2, Perception*2 |
 | Knowledge | Military Tactics | | Knowledge | Military Tactics |
-| Special Abilities | None | 
  
 ==== Siege Engineer ==== ==== Siege Engineer ====
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 | Offensive Skill | None | | Offensive Skill | None |
 | Defensive Skill | None |  | Defensive Skill | None | 
-| Attributes | Strength, Perception |+| Attributes | Strength, Perception*2 |
 | Knowledge | Military Tactics, Architecture, Woodworking, Mathematics | | Knowledge | Military Tactics, Architecture, Woodworking, Mathematics |
-| Special Abilities | None |+ 
 +==== Spy ==== 
 + 
 +Spies are scouts trained for infiltration of an enemy encampment to get better information than a scout might be able to get. 
 + 
 +| Offensive Skill | Weapon Proficiency + any one general melee (i.e. piercing, slashing, or blunt) chosen by the player | 
 +| Defensive Skill | None |  
 +| Attributes | Stealth*2, Insight, Perception, Speed | 
 +| Knowledge | Military Tactics |
  
 ==== Child Soldier (child) ==== ==== Child Soldier (child) ====
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 Child soldiers have been conscripted into an army at a young age at the behest of a monarch or warlord. Child soldiers have been conscripted into an army at a young age at the behest of a monarch or warlord.
  
-| Offensive Skill | Any one general melee or ranged (piercing, slashing, or blunt) chosen by the player |+| Offensive Skill | Weapon Proficiency |
 | Defensive Skill | None |  | Defensive Skill | None | 
-| Attributes | None |+| Attributes | Speed |
 | Knowledge | None | | Knowledge | None |
-| Special Abilities | None | 
  
  
professions_military.1577380466.txt.gz · Last modified: by dungeonmaster