professions_military
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| professions_military [2019/12/26 17:14] – dungeonmaster | professions_military [2020/08/31 17:53] (current) – dungeonmaster | ||
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| ===== Military ===== | ===== Military ===== | ||
| - | ==== Infantry | + | ==== Archer |
| - | Soldiers | + | Archers are soldiers |
| - | | Offensive Skill | Any three general melee or ranged (piercing, slashing, or blunt) chosen by player | + | | Offensive Skill | Weapon Proficiency + Ranged Piercing*3 |
| - | | Defensive Skill | Slashing, Piercing, Blunt | | + | | Defensive Skill | None | |
| - | | Attributes | Strength, Stamina | + | | Attributes | Stamina, Dexterity*3 |
| | Knowledge | Military Tactics | | | Knowledge | Military Tactics | | ||
| - | | Special Abilities | None | | + | |
| + | ==== Berserker (Exclusive) ==== | ||
| + | |||
| + | Berserkers are soldiers from certain tribes that can go berserk, shedding all defense to gain more attacks. See [[special_abilities# | ||
| + | |||
| + | | Offensive Skill | Weapon Proficiency + Slashing Melee + Blunt Melee | | ||
| + | | Defensive Skill | Slashing, Piercing, Blunt | | ||
| + | | Attributes | Strength, Stamina*2, Speed | | ||
| + | | Knowledge | None | | ||
| + | | Special Abilities | Berserking | ||
| ==== Cavalry ==== | ==== Cavalry ==== | ||
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| Soldiers trained to fight while mounted. | Soldiers trained to fight while mounted. | ||
| - | | Offensive Skill | Any three general | + | | Offensive Skill | Weapon Proficiency + any three specific |
| | Defensive Skill | Piercing | | | Defensive Skill | Piercing | | ||
| - | | Attributes | Strength, | + | | Attributes | Stamina, |
| | Knowledge | Military Tactics, Riding | | | Knowledge | Military Tactics, Riding | | ||
| - | | Special Abilities | None | | ||
| - | ==== Sapper | + | ==== Infantry |
| - | Sappers are trained to bring down walls by finding weak points in their structure. | + | Soldiers |
| - | | Offensive Skill | Any general melee (piercing, slashing, or blunt) chosen by player | | + | | Offensive Skill | Weapon Proficiency + any three general melee or ranged |
| - | | Defensive Skill | None | | + | | Defensive Skill | Slashing, Piercing, Blunt | |
| | Attributes | Strength, Stamina | | | Attributes | Strength, Stamina | | ||
| - | | Knowledge | Military Tactics, Architecture | | ||
| - | | Special Abilities | None | | ||
| - | |||
| - | ==== Archer ==== | ||
| - | |||
| - | Archers are soldiers trained specifically with bows or crossbows. | ||
| - | |||
| - | | Offensive Skill | Ranged Piercing*2 | | ||
| - | | Defensive Skill | None | | ||
| - | | Attributes | Strength, Stamina, Coordination | | ||
| | Knowledge | Military Tactics | | | Knowledge | Military Tactics | | ||
| - | | Special Abilities | None | | ||
| ==== Officer ==== | ==== Officer ==== | ||
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| Officers lead soldiers into battle. | Officers lead soldiers into battle. | ||
| - | | Offensive Skill | Any three general melee or ranged (piercing, slashing, or blunt) chosen by player | | + | | Offensive Skill | Weapon Proficiency + any three general melee or ranged (i.e. piercing, slashing, or blunt) |
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| - | | Attributes | Stamina, Intimidation, | + | | Attributes | Persuasion, Insight | |
| - | | Knowledge | Military Tactics | + | | Knowledge | Military Tactics, Call in Favor | |
| - | | Special Abilities | None | | + | |
| - | ==== Scout ==== | + | ==== Sapper |
| - | Scouts | + | Sappers |
| - | | Offensive Skill | Any two general melee or ranged | + | | Offensive Skill | Weapon Proficiency + any general melee (i.e. piercing, slashing, or blunt) chosen by player | |
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| - | | Attributes | Stamina, Speed*2, Perception | + | | Attributes | Strength, |
| - | | Knowledge | Military Tactics | + | | Knowledge | Military Tactics, Architecture |
| - | | Special Abilities | None | | + | |
| - | ==== Spy ==== | + | ==== Scout ==== |
| - | Spies are scouts | + | Scouts |
| - | | Offensive Skill | Any one general melee (piercing, slashing, or blunt) chosen by the player | | + | | Offensive Skill | Weapon Proficiency + any two general melee or ranged |
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| - | | Attributes | Stealth*2, Insight, Perception | | + | | Attributes | Stamina*2, Speed*2, Perception*2 | |
| | Knowledge | Military Tactics | | | Knowledge | Military Tactics | | ||
| - | | Special Abilities | None | | ||
| ==== Siege Engineer ==== | ==== Siege Engineer ==== | ||
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| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| - | | Attributes | Strength, Perception | | + | | Attributes | Strength, Perception*2 | |
| | Knowledge | Military Tactics, Architecture, | | Knowledge | Military Tactics, Architecture, | ||
| - | | Special Abilities | + | |
| + | ==== Spy ==== | ||
| + | |||
| + | Spies are scouts trained for infiltration of an enemy encampment to get better information than a scout might be able to get. | ||
| + | |||
| + | | Offensive Skill | Weapon Proficiency + any one general melee (i.e. piercing, slashing, or blunt) chosen by the player | | ||
| + | | Defensive Skill | None | | ||
| + | | Attributes | Stealth*2, Insight, Perception, Speed | | ||
| + | | Knowledge | Military Tactics | ||
| ==== Child Soldier (child) ==== | ==== Child Soldier (child) ==== | ||
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| Child soldiers have been conscripted into an army at a young age at the behest of a monarch or warlord. | Child soldiers have been conscripted into an army at a young age at the behest of a monarch or warlord. | ||
| - | | Offensive Skill | Any one general melee or ranged (piercing, slashing, or blunt) chosen by the player | + | | Offensive Skill | Weapon Proficiency |
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| - | | Attributes | None | | + | | Attributes | Speed | |
| | Knowledge | None | | | Knowledge | None | | ||
| - | | Special Abilities | None | | ||
professions_military.1577380466.txt.gz · Last modified: by dungeonmaster
