professions_trades
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| professions_trades [2020/04/19 16:02] – [Architect] dungeonmaster | professions_trades [2020/08/31 18:00] (current) – [Mechanic] dungeonmaster | ||
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| Line 11: | Line 11: | ||
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| - | | Attributes | Perception*3, | + | | Attributes | Perception*3, |
| - | | Knowledge | Reading/ | + | | Knowledge | Reading/ |
| - | + | ||
| - | ==== Bowyer ==== | + | |
| - | + | ||
| - | This is a type of woodworker who specializes in making wooden weapons including bows, crossbows, arrows, bolts, and spears. They can both make new wooden weapons as well as repair ones that have been damaged. Through close examination, | + | |
| - | + | ||
| - | | Offensive Skill | Weapon Proficiency + Ranged Piercing | | + | |
| - | | Defensive Skill | None | | + | |
| - | | Attributes | Dexterity, Perception | | + | |
| - | | Knowledge | Woodworking, | + | |
| ==== Brewer ==== | ==== Brewer ==== | ||
| Line 56: | Line 47: | ||
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| | Defensive Skill | Burning/ | | Defensive Skill | Burning/ | ||
| - | | Attributes | Dexterity*2, | + | | Attributes | Dexterity*2, |
| | Knowledge | None | | | Knowledge | None | | ||
| Line 106: | Line 97: | ||
| ==== Mechanic ==== | ==== Mechanic ==== | ||
| - | This is a generic statement for the mechanically inclined of the medieval era. | + | This is a generic statement for the mechanically inclined of the medieval era. They are adept at clockworks, steamworks, and the functionality of firearms and crossbows. They understand how to build and repair clocks, |
| - | + | ||
| - | They are adept at clockworks. They understand how to build and repair clocks, | + | |
| - | + | ||
| - | But even more so than just clocks, they understand a lot about any sort of mechanics. They can recognize and enable/ | + | |
| | Offensive Skill | None | | | Offensive Skill | None | | ||
| Line 164: | Line 151: | ||
| | Defensive Skill | None | | | Defensive Skill | None | | ||
| | Attributes | Strength, Dexterity | | | Attributes | Strength, Dexterity | | ||
| - | | Knowledge | Appraisal, Architecture, | + | | Knowledge | Woodworking, |
| + | |||
| + | === Bowyer === | ||
| + | |||
| + | This is a type of woodworker who specializes in making ranged wooden weapons including bows, crossbows, arrows, bolts, and spears. They can both make new wooden weapons as well as repair ones that have been damaged. Through close examination, | ||
| + | |||
| + | | Offensive Skill | Weapon Proficiency + Ranged Piercing | | ||
| + | | Defensive Skill | None | | ||
| + | | Attributes | Dexterity, Perception | | ||
| + | | Knowledge | Woodworking, | ||
| ==== Trade Apprentice (child) ==== | ==== Trade Apprentice (child) ==== | ||
| - | Knowledge depends on what the child apprenticed as and is the primary knowledge of that profession. (The primary knowledge is bolded.) | + | Knowledge depends on what the child apprenticed as and is the primary knowledge of that profession. (The primary knowledge is bolded |
| | Offensive Skill | None | | | Offensive Skill | None | | ||
professions_trades.1587312121.txt.gz · Last modified: by dungeonmaster
