race_skills
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| - | [[start|Dice Mob Home]] > [[dice_mob_rules|Dice Mob Rules]] > [[skills|Skills]] > [[skill_descriptions|Skill Descriptions]] | ||
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| - | ====== Race ====== | ||
| - | Although on the surface, polymorphing and shapeshifting might seem like the same thing, they aren' | ||
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| - | Shapeshifting is essentially a character who has two forms, a greater form and a lesser form. They can generally do the same things in both forms unless one form or another just wouldn' | ||
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| - | Polymorphing, | ||
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| - | ^ Skill ^ Non-Proficient? | ||
| - | | [[race_skills# | ||
| - | | [[race_skills# | ||
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| - | ===== Polymorph ===== | ||
| - | Polymorph is the ability to change the character, an ally, or an opponent into a living shape of the user's choosing from the shapes pre-chosen by the character based on degree. The character is not limited to animal shapes; plants can be chosen as well. But a character couldn' | ||
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| - | Like most spells, polymorphing is limited by degree to what can be transformed under the general rules (touch, point to point, area of effect, etc). | ||
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| - | When polymorphing or being polymorphed, | ||
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| - | A creature polymorphed becomes a typical form of that race. The polymorpher cannot morph an opponent into a wingless eagle or a legless troll to hinder them from being able to do what they would normally be able to do. They can polymorph someone to look like the guard they just passed, providing that guard is fairly normal for their race. | ||
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| - | Because of the nature of polymorph and the need to have a lot of the instincts of the race into which a character or opponent is being morphed, they cannot use their own powers while in that shape unless the race might reasonably perform such powers. The one exception to this is that the polymorpher is able to return all creatures polymorphed back into their own shapes, including themselves before the time limit expires. | ||
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| - | Example: If a character morphed into a sentient birdman to gain the ability of flight, they could likely perform the earth manipulation powers they possess because a sentient birdman might have such powers. If they morphed into an eagle, they would not because eagles aren't sentient enough to do magic. | ||
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| - | The race morphed into must be of the same size as the one they came from, plus or minus one body size per degree after first. | ||
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| - | If a character uses this power on others, the unwilling defenders a Win-Loss roll vs their personal defense. The effect duration is one hour or until the caster returns them to their normal form. For unwilling participants, | ||
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| - | Maintaining the effect costs a passive action, but multiple people polymorphed may be maintained using the same passive action though mana would be per person polymorphed. | ||
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| - | One further note of warning, any creature polymorphed for more than a day's time must make a Skill-Check vs Personal Defense each hour of transformation or become that creature' | ||
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| - | ===== Shapeshifting ===== | ||
| - | Shapeshifting is the ability to shift back and forth between a base shape and another shape. Sometimes this happens because of a disease (e.g. lycanthropy) and sometimes it happens because of the nature of the race itself. In the second shape, the character shifting retains all abilities of the former shape unless there is no conceivable way they could use that ability in the new shape. They also gain all instincts, senses, and abilities of the new shape. | ||
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| - | Shapeshifting requires no mana and allows for the shifter to shift to the secondary form once per day per degree on command. (There may be times a shapeshifter is unwillingly forced to shift, e.g. during a full moon, and this does not count against the maximum number of shifts per day.) At sixth degree, a shapeshifter is no longer limited in the number of shifts they can do per day. | ||
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| - | At second degree, a character can shift to a hybrid instead of a full change. Claws, teeth, or more can be shifted instead of doing a full shift. | ||
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| - | At third degree and above, the shift to the second shape actually heals damage at a rate of one die per degree. At third degree, this would be three dice of healing. At fourth, four dice of healing. | ||
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| - | Unlike polymorph, there is no time limit for remaining in a secondary form before losing one's mind. This second form is essentially a part of them. After excessive amounts of time in the secondary form... say months or even years... the character would consider the secondary form the primary and vice versa. | ||
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| - | ==== Unwanted Shifts ==== | ||
| - | Unwanted shifts can also occur at certain predetermined times (e.g. the full moon for werewolves) based on the nature of the race or the disease contracted. These are not counted against the one time per day per degree that a shapeshifter can choose to shift. To prevent an unwanted shift, a character can make a Skill Check vs Personal Defense every hour that the conditions are right for the unwanted shift. | ||
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