races
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| races [2020/08/19 05:06] – dungeonmaster | races [2020/08/31 17:40] (current) – dungeonmaster | ||
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| ^ Dwarf | Medium | Stamina*2, Strength ((Plus additional attributes from chosen automatic profession)) | Underground | Miner, Brewer, Mason, or Smith | Dark Vision | Greed | | ^ Dwarf | Medium | Stamina*2, Strength ((Plus additional attributes from chosen automatic profession)) | Underground | Miner, Brewer, Mason, or Smith | Dark Vision | Greed | | ||
| ^ Dark Elf | Medium | Dexterity*2, | ^ Dark Elf | Medium | Dexterity*2, | ||
| - | ^ Elf | Medium | Dexterity, Perception, | + | ^ Elf | Medium | Dexterity, Perception, |
| - | ^ Fairy | Very Small | Stealth, Insight, Dexterity, | + | ^ Fairy | Very Small | Stealth, Insight, Dexterity, |
| ^ Gnome | Small | Dexterity, Perception ((Plus additional attributes from chosen automatic profession)) | | Mechanic or Jeweler | | | ^ Gnome | Small | Dexterity, Perception ((Plus additional attributes from chosen automatic profession)) | | Mechanic or Jeweler | | | ||
| - | ^ Goblin | Medium | Strength, | + | ^ Goblin | Medium | Strength, |
| ^ Halfling | Small | Speed, Insight ((Plus additional attributes from chosen automatic profession)) | | Farmer, Herdsman, or Freshwater Fisherman | | ^ Halfling | Small | Speed, Insight ((Plus additional attributes from chosen automatic profession)) | | Farmer, Herdsman, or Freshwater Fisherman | | ||
| - | ^ Hobgoblin | Large | Strength*2, | + | ^ Hobgoblin | Large | Strength*2, |
| ^ Human | Medium | Strength, Insight*2, Stamina, Persuasion | | ^ Human | Medium | Strength, Insight*2, Stamina, Persuasion | | ||
| ^ Kobold | Small | Dexterity, Perception, Speed, Stealth*2 | Underground | | Dark Vision, Scale Hide, Resistant to Infravision | Cold Hinderance (Prolonged exposure to cold reduces non-passive actions at a rate of one per hour) | | ^ Kobold | Small | Dexterity, Perception, Speed, Stealth*2 | Underground | | Dark Vision, Scale Hide, Resistant to Infravision | Cold Hinderance (Prolonged exposure to cold reduces non-passive actions at a rate of one per hour) | | ||
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| ^ Lizardfolk | Medium | Strength*2, Stamina, Speed | Wilderness, Bite(P) or Tail(B) attack as a proficient free action | | Tough Scale Hide, Swimming, Holding Breath, Resistant to Infravision | Shape Incompatibility (Tail), Cold Hinderance (Prolonged exposure to cold reduces non-passive actions at a rate of one per hour) | | ^ Lizardfolk | Medium | Strength*2, Stamina, Speed | Wilderness, Bite(P) or Tail(B) attack as a proficient free action | | Tough Scale Hide, Swimming, Holding Breath, Resistant to Infravision | Shape Incompatibility (Tail), Cold Hinderance (Prolonged exposure to cold reduces non-passive actions at a rate of one per hour) | | ||
| ^ Lycanthrope | Medium| Speed*2, Strength*2, Stamina | | | Regeneration, | ^ Lycanthrope | Medium| Speed*2, Strength*2, Stamina | | | Regeneration, | ||
| - | ^ Merfolk | Medium | Persuasion*2, | + | ^ Merfolk | Medium | Persuasion*2, |
| - | ^ Orc | Medium | Strength, | + | ^ Nymph | Medium | Persuasion*3, |
| + | ^ Orc | Medium | Strength, | ||
| ^ Ogre | Extra Large | Strength*5, Stamina*2 | Wilderness, Improvised Weapon Proficiency (Melee and Thrown) | | | Size Incompatibility | | ^ Ogre | Extra Large | Strength*5, Stamina*2 | Wilderness, Improvised Weapon Proficiency (Melee and Thrown) | | | Size Incompatibility | | ||
| - | ^ Pixie | Very Small | Speed, Stealth*2, | + | ^ Pixie | Very Small | Speed, Stealth*2, |
| - | ^ Troglodyte | Medium | Strength, | + | ^ Troglodyte | Medium | Strength, |
| - | ^ Troll | Large | Strength*3, Stamina, | + | ^ Troll | Large | Strength*3, Stamina, |
| ^ Vampire | Medium | Strength*2, Speed*2, Persuasion*2, | ^ Vampire | Medium | Strength*2, Speed*2, Persuasion*2, | ||
races.1597813577.txt.gz · Last modified: by dungeonmaster
