special_abilities
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| special_abilities [2020/08/21 15:44] – [Infravision] dungeonmaster | special_abilities [2020/08/21 15:47] (current) – [Far Sight, Hearing, Smell] dungeonmaster | ||
|---|---|---|---|
| Line 11: | Line 11: | ||
| ==== Far Sight, Hearing, Smell ==== | ==== Far Sight, Hearing, Smell ==== | ||
| - | The creature can see, hear, or smell for extremely long distances. In the real world animal kingdom, consider the eyes of the eagle and the hearing and smell of many of the animals in the animal kingdom including wolves, bloodhounds, | + | The creature can see, hear, or smell for extremely long distances. In the real world animal kingdom, consider the eyes of the eagle and the hearing and smell of many of the animals in the animal kingdom including wolves, bloodhounds, |
| ==== Dark Vision ===== | ==== Dark Vision ===== | ||
| - | The creature can see in the dark as long as there is at least a tiny portion of light. Absolute blackness is still absolute blackness. No mana is required to activate this special ability. | + | The creature can see in the dark as long as there is at least a tiny portion of light. Absolute blackness is still absolute blackness. Invisibility and camouflage are both as effective against dark vision as they would be against regular vision. No mana is required to activate this special ability. |
| ==== Infravision ===== | ==== Infravision ===== | ||
| Line 23: | Line 23: | ||
| ==== Echolocation ==== | ==== Echolocation ==== | ||
| - | The hearing of the creature is so advanced, they can determine their distance from objects based on sound alone. This is often but does not have to be a sound that they themselves create. No mana is required to activate this special ability. | + | The hearing of the creature is so advanced, they can determine their distance from objects based on sound alone. This is often but does not have to be a sound that they themselves create. Unless otherwise stated, neither invisibility nor camouflage hinder echolocation in any way. No mana is required to activate this special ability. |
| ===== Altered States ===== | ===== Altered States ===== | ||
special_abilities.1598024676.txt.gz · Last modified: by dungeonmaster
