stealth
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| - | [[start|Dice Mob Home]] > [[dice_mob_rules|Dice Mob Rules]] > [[skills|Skills]] > [[skill_descriptions|Skill Descriptions]] | ||
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| - | ====== Stealth ====== | ||
| - | Stealth involves a variety of skills for performing actions undetected and taking advantage of being undetected to cause additional damage. In some cases, the skills have been merged in ways that aren't necessarily natural, but to make the skill as worthwhile as other skills, they were merged anyway. | ||
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| - | ^ Skill ^ Non-Proficient? | ||
| - | | [[tactics# | ||
| - | | [[stealth# | ||
| - | | [[stealth# | ||
| - | | [[stealth# | ||
| - | | [[perception# | ||
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| - | ===== Move Silently ===== | ||
| - | Determining whether or not a character can move silently is generally a Win-Loss roll, but the defense gets an additional die for every piece of metal armor worn by the character trying to move silently and for crunchy leaves or other noisy impediments. Characters get two additional dice if the characters are not expected or the guards are not paying attention. If a character has a Perception skill, the “two for proficiency” and skill degree are also added to the defense. | ||
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| - | In cases where both the visual and the audible are an important piece of remaining unnoticed, the Hide in Shadows / Camouflage skill' | ||
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| - | ===== Camouflage ===== | ||
| - | Like move silently, camouflaging oneself and others is generally a Win-Loss roll with additional dice awarded to one side or another based on the blending with the background or the shadows or the relative attention being paid by any trying to find them. | ||
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| - | In cases where both the visual and the audible are an important piece of remaining unnoticed, the Move Silently skill' | ||
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| - | ===== Surprise Strike ===== | ||
| - | If a character has gone unnoticed (via move silently, hide in shadows, ambush, teleportation), | ||
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| - | At third degree, any roll of all successes with a blunt instrument automatically knocks an opponent unconscious. | ||
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| - | At fifth degree, this adds the additional ability to knock the opponent unconscious silently such that they alert no allies of the attack. | ||
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| - | ===== Tracking ===== | ||
| - | See [[perception# | ||
stealth.1567313746.txt.gz · Last modified: by dungeonmaster
