survival
Differences
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| survival [2020/09/12 20:19] – [Basic Abilities] dungeonmaster | survival [2020/09/12 20:21] (current) – [Basic Abilities] dungeonmaster | ||
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| ^ Rope Use | The character has a good knowledge of various types of ropes and their general strengths and weaknesses. They know a variety of different useful knots, both how to tie them and how to untie them. | | ^ Rope Use | The character has a good knowledge of various types of ropes and their general strengths and weaknesses. They know a variety of different useful knots, both how to tie them and how to untie them. | | ||
| - | ^ Domestic Animals | The character has a knowledge of domestic animals includes how to work with them and what they eat. They will know how to milk cows and goats, shear sheep, groom horses, train dogs to do simple tricks or to help them with their tasks. | | + | ^ Domestic Animals | The character has a knowledge of domestic animals includes how to work with them and what they eat. They will generally be able to figure out how to milk cows and goats, shear sheep, groom horses, train dogs to do simple tricks or to help them with their tasks, etc, although the GM may require skill checks if the character has never attempted the task before, if it would be difficult to guess at. | |
| ^ Tinkering and Mending | The character can repair damaged metal items, including weapons, armor, or horseshoes. They can also mend clothing, gloves, and shoes. This is extended further by disciplines taken to include commonly used items of those disciplines including repairing wagons, boats, nets, sleds, etc. | | ^ Tinkering and Mending | The character can repair damaged metal items, including weapons, armor, or horseshoes. They can also mend clothing, gloves, and shoes. This is extended further by disciplines taken to include commonly used items of those disciplines including repairing wagons, boats, nets, sleds, etc. | | ||
survival.1599941972.txt.gz · Last modified: by dungeonmaster
