zombie
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| zombie [2019/08/04 19:52] – dungeonmaster | zombie [2019/08/06 19:13] (current) – dungeonmaster | ||
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| Line 14: | Line 14: | ||
| Because a zombie’s body is slowly but steadily decomposing, | Because a zombie’s body is slowly but steadily decomposing, | ||
| - | | Hit Points | By Size ((A zombie will never drop below 1 hp unless a piercing, burning, or acid attack or a psionic blast causes them damage to the brain.)) | | Defenses ((Zombies can wear armor and clothing which can add to all of a zombie’s defenses, though this generally only happens if they were wearing it in life.)) | + | ^ General ^ ^ ^ Defenses |
| - | | Mana | 0 | | Piercing | 3 | | | + | | Encounter |
| - | | | | | Bludgeoning | 8 | | | + | | Size | Tiny to Gargantuan |
| - | | Movement | + | | Initiative |
| - | | Run | Slow by race | | Poison / Disease | Immune | | | + | | Hit Points |
| - | | Swim | Slow by race | | Freezing | 9 | | | + | | Mana | 0 | | Freezing | 9 | | |
| - | | Fly | Slow by race | | Burning / Acid | 5 | | | + | | | | | Burning / Acid | 5 | | |
| - | | | | | Electricity | 9 | | | + | ^ Movement ^ Speed | | Electricity | 9 | | |
| - | | Attack | + | | Run | Slow by race | | Cognitive |
| - | | Claw | S 2 - 14 | | Emotional | Immune | | | + | | Swim | Slow by race | | Emotional | Immune | | |
| - | | Bite | P 2 - 14 | | Self | 1 | | | + | | Fly | Slow by race | | Self | 1 | | |
| - | | Disease ((If a claw or bite success was successful by a zombie created by disease, an additional disease attack is rolled versus the character. Any damage taken by this attack means the zombiism disease was successfully transmitted. When the character reaches 0 hp, they will become a zombie.)) | D 3 | | | | | | + | |
| + | ^ Skill ^ Degree ^ Dice ^ Mana Used ^ | ||
| + | | Claw | N/A | S 2 - 14 | | ||
| + | | Bite | N/A | P 2 - 14 | | ||
| + | | Disease ((If a claw or bite success was successful by a zombie created by disease, an additional disease attack is rolled versus the character. Any damage taken by this attack means the zombiism disease was successfully transmitted. When the character reaches 0 hp, they will become a zombie.)) | ||
zombie.1564948378.txt.gz · Last modified: by dungeonmaster
