clothing
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Clothing
| Type | Defense |
|---|---|
| Cap | ¼ F, ¼ B/A |
| Hat | ¼ F, ¼ B/A |
| Scarf | ½ F |
| Leather Gloves | ¼ P/D, ¼ F, ¼ B/A, S |
| Mittens | F, ¼ B/A, ¼ P/D |
| Coat | ½ F, ¼ B/A |
| Fur Coat | F, ¼ B/A |
| Cloak | ¼ F, ¼ B/A |
| Fur-Lined Cloak | ½ F, ¼ B/A |
Attack or Defense Dice Legend: P/D = Poison/Disease, F = Freezing, B/A = Burning/Acid, E=Electricity, P = Piercing, B = Bludgeoning, S = Slashing The multiplying factor is how many dice are added for that attack or defense.
clothing.1564763853.txt.gz · Last modified: by dungeonmaster
