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professions_government

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Dice Mob Home > Dice Mob Rules > Skills > Professions

Government

Throughout history, there have been a variety of different governments from monarchies to republics and from societies ruled over by warlords or tribal leaders to true democracies where everyone in the village had a voice. And then there were the people beneath them, those involved with writing down the laws of the leaders, executing them, and interpreting them in a court of law.

Royalty

This is generally a position earned originally in combat and afterwards passed onto children, grandchildren, and their progenies through bloodlines and marriage.

Automatic Skill: Persuasion, Performance, Intimidation

Knowledge: Literate, Law, Diplomacy

Politician

Automatic Skill: Persuasion, Insight

Knowledge: Literate, Law, Diplomacy

Clerk

Automatic Skill:

Knowledge: Literate, Law

Judge

Automatic Skill: Insight, Intimidation

Knowledge: Literate, Law

Lawyer

Automatic Skill: Persuasion, Insight

Knowledge: Literate, Law

Constable

Automatic Skill: Intimidation, Perception, Insight

Knowledge: Melee Combat

City Guard

Automatic Skill: Intimidation, Perception, Strength

Knowledge: Melee Combat

Young Royalty (child)

Automatic Skill:

Knowledge: Literate, Diplomacy

professions_government.1576432439.txt.gz · Last modified: by dungeonmaster