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professions_medicine

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Dice Mob Home > Dice Mob Rules > Skills > Professions

Medicine

This section treats the word medicine rather loosely when it comes to medieval times. Alchemists, for example, might have created potions of healing, but they also might have created explosive or deadly concoctions, depending on what was needed at the time.

Alchemist

Alchemists are able to perform arcane acts using potions, tinctures, oils, salves, or powders they have developed.

Offensive Skill None
Defensive Skill Cognitive
Attributes None
Knowledge Literate, Mathematics, Potions, Powders
Special Abilities Arcane, Potion-Making

Apothecary

The apothecary is, in a sense, an alchemist almost exclusively dealing with medicines and herbs.

Offensive Skill None
Defensive Skill Cognitive
Attributes Perception
Knowledge Literate, Herbs, Medicine
Special Abilities Potion-Making

Doctor

Automatic Skill: Insight

Knowledge: Literate, Medicine, Anatomy

Surgeon

Automatic Skill: Coordination

Knowledge: Literate, Medicine, Anatomy

Midwife

Automatic Skill: Insight

Knowledge: Medicine

Medicine Woman

Automatic Skill: Perception

Knowledge: Medicine, Potions, Powders, Herbs

professions_medicine.1576435184.txt.gz · Last modified: by dungeonmaster