User Tools

Site Tools


professions_medicine

This is an old revision of the document!


Dice Mob Home > Dice Mob Rules > Professions

Medicine

This section treats the word medicine rather loosely when it comes to medieval times. Alchemists, for example, might have created potions of healing, but they also might have created explosive or deadly concoctions, depending on what was needed at the time.

Alchemist

Alchemists are able to perform arcane acts using potions, tinctures, oils, salves, or powders they have developed.

Offensive Skill None
Defensive Skill Cognitive
Attributes None
Knowledge Reading / Writing, Mathematics, Potions and Powders
Special Abilities Arcane

Apothecary

The apothecary is, in a sense, an alchemist almost exclusively dealing with medicines and herbs.

Offensive Skill None
Defensive Skill Cognitive
Attributes Perception
Knowledge Reading / Writing, Herbs, Medicine, Potions and Powders
Special Abilities None

Doctor

A doctor is someone with knowledge of medicines and herbs and how they affect the human anatomy. They are generally fairly insightful when it comes to reading people to understand their ailments.

Offensive Skill None
Defensive Skill Cognitive
Attributes Insight
Knowledge Reading / Writing, Medicine (Humanoids), Anatomy, Herbs
Special Abilities Natural Healing, Natural Curing

Surgeon

Surgeons are doctors who specialize in surgery. They generally rely on perception and coordination rather than insight in performing their surgeries to the greatest success. For the purposes of Dice Mob, a surgeon can perform any sort of surgery, if there is some reason this could help a character.

Offensive Skill None
Defensive Skill Cognitive
Attributes Perception, Coordination
Knowledge Reading / Writing, Medicine, Anatomy
Special Abilities Natural Healing

Veterinarian

A veterinarian or animal doctor is someone with knowledge of medicines and herbs and how they affect the animal anatomy. They are generally fairly insightful when it comes to reading people to understand their ailments.

Offensive Skill None
Defensive Skill Cognitive
Attributes Insight
Knowledge Reading / Writing, Medicine (Animals), Anatomy, Herbs, Domestic Animals
Special Abilities None

Midwife

Midwives are generally called upon to deliver babies in their community and neighboring communities. They have understanding of the medicine, herbs, and anatomy required for successfully delivering babies and a great insight into the women they are assisting in childbirth.

Offensive Skill None
Defensive Skill None
Attributes Insight*2
Knowledge Medicine (Humanoid), Herbs, Anatomy
Special Abilities Natural Healing

Medicine Woman

The medicine woman is a person in tribal and rural communities who acts as the doctor for the area without having any formal training in such. The knowledge is usually passed down in verbal format and by assisting the previous person in the position and though much of the knowledge might be archaic and questionable in nature, it generally does work, to some degree.

Offensive Skill None
Defensive Skill None
Attributes Perception
Knowledge Medicine (Humanoid), Medicine (Animals), Potions and Powers, Herbs
Special Abilities Natural Healing, Potion Making
professions_medicine.1577379491.txt.gz · Last modified: by dungeonmaster