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Dice Mob Home > Dice Mob Rules > Professions
Medicine
This section treats the word medicine rather loosely when it comes to medieval times. Alchemists, for example, might have created potions of healing, but they also might have created explosive or deadly concoctions, depending on what was needed at the time.
Alchemist
Alchemists are able to perform arcane acts using potions, tinctures, oils, salves, or powders they have developed.
| Offensive Skill | None |
| Defensive Skill | Cognitive |
| Attributes | None |
| Knowledge | Reading / Writing, Mathematics, Potions and Powders, Arcane Knowledge |
Apothecary
The apothecary is, in a sense, an alchemist almost exclusively dealing with medicines and herbs.
| Offensive Skill | None |
| Defensive Skill | Cognitive |
| Attributes | Perception |
| Knowledge | Reading / Writing, Plants and Herbs, Medicine, Potions and Powders |
Doctor
A doctor is someone with knowledge of medicines and herbs and how they affect the human anatomy. They are generally fairly insightful when it comes to reading people to understand their ailments. A doctor may choose to be a veterinarian instead of a doctor and would then have Medicine (Animal) instead of Medicine (Humanoid)
| Offensive Skill | None |
| Defensive Skill | Cognitive |
| Attributes | Insight |
| Knowledge | Reading / Writing, Medicine, Anatomy, Plants and Herbs |
Medicine Woman
The medicine woman is a person in tribal and rural communities who acts as the doctor for the area without having any formal training in such. The knowledge is usually passed down in verbal format and by assisting the previous person in the position and though much of the knowledge might be archaic and questionable in nature, it generally does work, to some degree.
| Offensive Skill | None |
| Defensive Skill | None |
| Attributes | Perception |
| Knowledge | Medicine, Potions and Powders, Plants and Herbs, Divine Knowledge + Nature and the Hunt |
Midwife
Midwives are generally called upon to deliver babies in their community and neighboring communities. They have understanding of the medicine, herbs, and anatomy required for successfully delivering babies and a great insight into the women they are assisting in childbirth.
| Offensive Skill | None |
| Defensive Skill | None |
| Attributes | Insight*2 |
| Knowledge | Medicine, Plants and Herbs, Anatomy |
Surgeon
Surgeons are doctors who specialize in surgery. They generally rely on perception and dexterity rather than insight in performing their surgeries to the greatest success. For the purposes of Dice Mob, a surgeon can perform any sort of surgery, if there is some reason this could help a character. Like a doctor, surgeons could choose to be veterinary surgeons and swap Medicine (Animal) for Medicine (Humanoid).
| Offensive Skill | None |
| Defensive Skill | Cognitive |
| Attributes | Perception, Dexterity*2 |
| Knowledge | Reading / Writing, Medicine, Anatomy |
Veterinarian
A veterinarian or animal doctor is someone with knowledge of medicines and herbs and how they affect the animal anatomy. They are generally fairly insightful when it comes to reading people to understand their ailments.
| Offensive Skill | None |
| Defensive Skill | Cognitive |
| Attributes | Insight |
| Knowledge | Reading / Writing, Medicine, Anatomy, Plants and Herbs, Domestic Animals |
Medical Assistant
This could be a nurse, a physician's assistant, a veterinary assistant, etc.
| Offensive Skill | None |
| Defensive Skill | None |
| Attributes | Insight |
| Knowledge | Medicine |
