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Dice Mob Home > Dice Mob Rules > Professions
Religion
Religious professions include workers in organized religions as well as pr less organized ones.
Clark
Clarks assist clerics in many of the bookkeeping and administrative duties of running a church or other religious sanctuary. In a way, they are the merchants of the religious community. They are good at purchasing items for a religious institution and generally would be the ones to recognize if something of particular religious value came into possession of “the church”.
| Offensive Skill | None |
| Defensive Skill | Cognitive*2 |
| Attributes | Perception*2 |
| Knowledge | Reading / Writing, Religion, History, Appraisal, Law |
Clergy
Clergy could consist of any of the various priests, pastors, bishops, friars, or preachers in an organized religion. Duties consist of preaching to congregations and any rituals required by their gods. They have some knowledge of history as well, but their knowledge of history is often tainted by the religious lens they wear.
| Offensive Skill | None |
| Defensive Skill | Cognitive, Emotional |
| Attributes | Insight, Personality, Persuasion |
| Knowledge | Reading / Writing, Religion, Divine Knowledge |
Druid
Druids were religious but their service is more to nature and the gods of nature.
| Offensive Skill | None |
| Defensive Skill | Poison / Disease, Emotional |
| Attributes | Perception |
| Knowledge | Plants and Herbs, Wild Animals, Wilderness, Divine Knowledge + Nature and the Hunt Discipline |
Monk
Monks are the laborers in monasteries, often tending to gardens, cooking, brewing, copying texts, and even training in unarmed fighting, depending on the monastery.
| Offensive Skill | None |
| Defensive Skill | None |
| Attributes | Dexterity, Perception, Speed |
| Knowledge | Domestic Animals, Brewing, Reading / Writing, Religion, Martial Arts 1) |
Nun
Nuns are the laborers in nunneries, often tending to gardens, cooking, and working with people to tend to wounds or sicknesses.
| Offensive Skill | None |
| Defensive Skill | Cognitive, Emotional*2 |
| Attributes | Insight*2 |
| Knowledge | Domestic Animals, Plants and Herbs, Medicine, Religion, Reading / Writing |
Prophet
Prophets and prophetesses aren't necessarily religious in nature… or at least they weren't necessarily before they were called. They are persons called by and inspired by a god to know the future.
| Offensive Skill | None |
| Defensive Skill | Cognitive, Emotional, Personal*2 |
| Attributes | Insight |
| Knowledge | Divine Knowledge + Light and Wisdom Discipline |
Shaman
Shamans are the cleric-magicians of less organized tribal religions. They know their own religious ceremonies and rituals, holy days, and everything else involved with religious observance, but they rarely know anything of other religions. Their medicine knowledge is generally limited to what can be treated with plants and herbs.
| Offensive Skill | None |
| Defensive Skill | None |
| Attributes | None |
| Knowledge | Wilderness, Plants and Herbs, Arcane Knowledge, Divine Knowledge |
Acolyte (child)
Acolytes are children brought up in the church.
| Offensive Skill | None |
| Defensive Skill | None |
| Attributes | None |
| Knowledge | Reading / Writing, Religion |
