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Skeleton
Skeletons are the bones of dead creatures reanimated by the use of necromancy (skill over death). They don’t really have any minds to figure out puzzles, but will generally take a straight course to attack any living creatures they can find. The necromancer who created it can generally force them to attack opponents, not attack allies, or not attack at all if they are spending mana to do so. Otherwise they just follow their instinct to kill living creatures except their creator. When their creator dies, they become unanimated.
The reanimated bones of humanoids can generally use weapons, both melee and ranged, and wear armor (if they died with them on in life). The reanimated bones of creatures who generally only used teeth and claws in life generally do so in undeath as well. Skeletons are never considered proficient in attacking, even if they were in life.
| Hit Points | By Size | Defenses | Dice | Potential | |
| Mana | 0 | Piercing 1)2) | 10 | Shield? | |
| Bludgeoning 3)4) | 3 or more | Shield? | |||
| Movement | Speed | Slashing 5)6) | 3 or more | Shield? | |
| Run | By Race | Poison / Disease | Immune | By Size | |
| Swim | By Race | Freezing | 7 | By Size | |
| Fly | By Race | Burning / Acid | 3 | By Size | |
| Electricity | 3 | By Size | |||
| Attack | Dice | Cognitive 7) | 3 | ||
| By Weapon or Claw or Bite | 3 or more | Emotional | Immune | ||
| Self | 1 |
