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skeleton

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Skeleton

Skeletons are the bones of dead creatures reanimated by the use of necromancy (skill over death). They don’t really have any minds to figure out puzzles, but will generally take a straight course to attack any living creatures they can find. The necromancer who created it can generally force them to attack opponents, not attack allies, or not attack at all if they are spending mana to do so. Otherwise they just follow their instinct to kill living creatures except their creator. When their creator dies, they become unanimated.

The reanimated bones of humanoids can generally use weapons, both melee and ranged, and wear armor (if they died with them on in life). The reanimated bones of creatures who generally only used teeth and claws in life generally do so in undeath as well. Skeletons are never considered proficient in attacking, even if they were in life.

General Defenses Dice 1) 2) Potential 3) 4)
Encounter Small to Large Groups By Genre Piercing 10 or more ?
Size Tiny to Gargantuan Bludgeoning 3 or more ?
Initiative 3 Slashing 3 or more ?
Hit Points By Size Poison / Disease Immune ?
Mana 0 Freezing 7 or more ?
Burning / Acid 3 or more ?
Movement Speed Electricity 3 or more ?
Run By Race Cognitive 3 5) 6)
Swim By Race Emotional Immune
Fly By Race Self 1
Skill Degree Dice Mana Used
Claw 1 S 4
Pierce 1 S 4
By Weapon 7) By weapon and proficiency
1)
Smaller creatures add defensive dice for force defenses.
2)
Skeletons wearing armor and clothing that they died with increase defensive dice appropriately.
3)
Skeletons with shields increase potential force defensive dice appropriately
4)
Skeletons of smaller size increase defensive dice vs touch and projectile elemental attacks appropriately.
5)
Skeletons are affected by sensory mental skills, but are immune to most other mental attacks.
6)
Skeletons controlled by another creature can be taken over with a win-loss roll vs that creature's life vs death roll used as defense.
7)
Skeletons are still proficient if they were in life
skeleton.1565116516.txt.gz · Last modified: by dungeonmaster