wilderness_survival
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Wilderness Survival
A wilderness survivalist knows how to make a fire using mundane means as well as how to fish (from the shore), forage, hunt, and snare. They know plants and herbs and how to identify ones that are poisonous as well as ones that can be used for medicinal purposes. They can identify wild animals, by sight as well as by tracks or scat. They have a good sense of the weather in wilderness environments, assuming the weather in the region is at all predictable based on the sky and other conditions. They can ride horses across wilderness landscapes, though not necessarily into battle. Plant and animal based poisons.
First Degree
| Foraging | Locate and identify common varieties of edible roots, berries, fruit, nuts, and other plants. |
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| Fishing | Fish from shore, either in rivers, lakes, or oceans using bait or lures. Prepare lures or flies. Can identify better places to obtain fish. |
| Fire-building | Can build a fire using a bow-drill or other crude tools. Understands which woods are best for building a primitive fire. |
| Crude Shelter | Can build a crude shelter to stay out of the weather. |
| Pack Animals | Character can drive a wagon with a team of one to two pack animals with no skill check (unless the GM requires it for perilous conditions). |
Second Degree
| Hunting and Snaring | Find food to hunt based on signs in the environment: trails, scat, etc. Set various types of snares in good locations for obtaining hoods. Know how to skin and prepare meat, cure hides, etc. |
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| Wild Animals | Can identify common types of wild animals by tracks, scat, or sight. |
| Ambush | Add wilderness survival dice to to stealth checks for surprising game or other prey. |
Third Degree
| Plants and Herbs | Can identify edible, poisonous, and medicinal herbs and under what conditions and where they might be found. |
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| Advanced Shelter | Shelters can be built to withstand low temperatures, including building shelters with built in fires for warmth that will not burn down the shelter. |
| Horseback Riding | Has been trained to ride horses for long distances. Understands proper care for mounts ridden such distances. |
Fourth Degree
| Detect Pits and Snares | With a successful Perception check, can detect pits and scares without actively searching for them. |
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| Wild Animals (advanced) | Can identify uncommon types of wild animals and wilderness creatures by tracks, scat, or sight. |
| Weather Sense | Can determine what weather conditions will be within the next few hours based on a variety of factors in the environment. Understand what typical weather conditions are for the region. |
Fifth Degree
wilderness_survival.txt · Last modified: by dungeonmaster
